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2022-untitled-game/code/game/engine/memory.h

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2022-08-02 16:35:50 +00:00
#pragma once
void*
persistent_mem_alloc(memory_region_t* region, size_t count, size_t size);
void
persistent_mem_reset(memory_region_t* region);
void*
scratch_mem_alloc(size_t count, size_t size);