// Shared with platform layer #include "common.h" // Engine #include "engine/globals.inc" #include "engine/font.inc" #include "engine/math.c" #include "engine/logger.c" #include "engine/memory.c" #include "engine/hash.c" #include "engine/asset_mgr.c" #include "engine/audio_mgr.c" #include "engine/node.c" #include "engine/camera.c" #include "engine/renderer.c" #include "engine/ui.c" #include "engine.c" // Game #include "game/data.c" #include "game/logic.c" #include "game/menu.c" #include "game/render.c" #include "game/debug.c" #include "game.c"