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2018-soft-3d-renderer/include/transform.h

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#ifndef TRANSFORM_H
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#include "camera.h"
#include "matrix.h"
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Matrix Transform_Translate(Point &translation);
Matrix Transform_Rotate(Point &rotation);
Matrix Transform_Scale(float scale);
Matrix Transform_View(Camera &camera);
Matrix Transform_Perspective(Camera &camera);
Matrix Transform_Screen(Camera &camera);
#define TRANSFORM_H
#endif