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Commit Graph

9 Commits

Author SHA1 Message Date
Austin Morlan ba68f22bee
Add alpha blending of transparent textures 2020-07-01 17:43:04 -07:00
Austin Morlan e87546c8b1
Create EngineMemory structure 2020-07-01 17:43:02 -07:00
Austin Morlan d26e4cb5dc
Remove dynamically allocated memory 2020-07-01 17:42:56 -07:00
Austin Morlan c3c154e4ff
Add MTL file loading 2020-07-01 17:42:55 -07:00
Austin Morlan 20402784f7
Add perspective-correct texture mapping 2020-07-01 17:42:53 -07:00
Austin Morlan 370fb7bce0
Move backface culling out of Mesh struct
In the future the function will be able to take a list of meshes for a
data-oriented approach.
2020-07-01 17:42:53 -07:00
Austin Morlan 8b9e6b54c8
Add Gouraud shading 2020-07-01 17:42:52 -07:00
Austin Morlan 33cb124d77
Implement model-to-screen space transformations 2020-07-01 17:42:45 -07:00
Austin Morlan c82f690943
Add OBJ file loading 2020-07-01 17:42:44 -07:00