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2018-soft-3d-renderer/src
Austin Morlan 370fb7bce0
Move backface culling out of Mesh struct
In the future the function will be able to take a list of meshes for a
data-oriented approach.
2020-07-01 17:42:53 -07:00
..
engine.cpp Move backface culling out of Mesh struct 2020-07-01 17:42:53 -07:00
geometry.cpp Move backface culling out of Mesh struct 2020-07-01 17:42:53 -07:00
loader.cpp Move backface culling out of Mesh struct 2020-07-01 17:42:53 -07:00
main.cpp Add inverse z-buffering 2020-07-01 17:42:48 -07:00
platform.cpp Add Gouraud shading 2020-07-01 17:42:52 -07:00
transform.cpp Implement model-to-screen space transformations 2020-07-01 17:42:45 -07:00