color.cpp
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Clean up structs and operators
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2020-07-01 17:43:01 -07:00 |
engine.cpp
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Add alpha blending of transparent textures
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2020-07-01 17:43:04 -07:00 |
light.cpp
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Add specular lighting
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2020-07-01 17:43:03 -07:00 |
loader.cpp
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Add alpha blending of transparent textures
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2020-07-01 17:43:04 -07:00 |
main.cpp
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Create EngineMemory structure
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2020-07-01 17:43:02 -07:00 |
platform.cpp
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Clean up main engine loop
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2020-07-01 17:42:57 -07:00 |
render.cpp
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Add alpha blending of transparent textures
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2020-07-01 17:43:04 -07:00 |
transform.cpp
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Clean up main engine loop
|
2020-07-01 17:42:57 -07:00 |
vec.cpp
|
Clean up structs and operators
|
2020-07-01 17:43:01 -07:00 |