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2018-soft-3d-renderer/Source/Transform.hpp

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313 B
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#pragma once
#include "Camera.hpp"
#include "Matrix.hpp"
Matrix Transform_Translate(Point& translation);
Matrix Transform_Rotate(Point& rotation);
Matrix Transform_Scale(float scale);
Matrix Transform_View(Camera& camera);
Matrix Transform_Perspective(Camera& camera);
Matrix Transform_Screen(Camera& camera);