18 lines
346 B
C
18 lines
346 B
C
#ifndef TRANSFORM_H
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#include "camera.h"
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#include "matrix.h"
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Matrix Transform_Translate(Point &translation);
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Matrix Transform_Rotate(Point &rotation);
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Matrix Transform_Scale(float scale);
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Matrix Transform_View(Camera &camera);
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Matrix Transform_Perspective(Camera &camera);
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Matrix Transform_Screen(Camera &camera);
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#define TRANSFORM_H
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#endif
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