237 строки
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			237 строки
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
| #include "odroid/audio.h"
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| #include "odroid/battery.h"
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| #include "odroid/display.h"
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| #include "odroid/input.h"
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| #include "odroid/sdcard.h"
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| #include "macros.h"
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| #include "text.h"
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| #include <esp_log.h>
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| #include <freertos/FreeRTOS.h>
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| #include <freertos/task.h>
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| #include <string.h>
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| 
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| 
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| static const char* LOG_TAG = "Main";
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| static uint16_t gFramebuffer[LCD_WIDTH * LCD_HEIGHT];
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| 
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| 
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| static const uint16_t palette[4] =
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| {
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| 	0xFFFF,
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| 	0x55AD,
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| 	0xAA52,
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| 	0x0000,
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| };
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| 
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| static const uint8_t tiles[][16*16] =
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| {
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| 	// White
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| 	{
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	},
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| 
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| 	// Light Grey
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| 	{
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,
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| 	0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	},
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| 
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| 	// Dark Grey
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| 	{
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,2,2,2,2,2,2,2,2,2,2,2,2,0,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,
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| 	0,0,2,2,2,2,2,2,2,2,2,2,2,2,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	},
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| 
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| 	// Black
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| 	{
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	0,0,3,3,3,3,3,3,3,3,3,3,3,3,0,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,
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| 	0,0,3,3,3,3,3,3,3,3,3,3,3,3,0,0,
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| 	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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| 	},
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| };
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| 
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| static int tileBuffer[15][40] =
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| {
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| 	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0},
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| 	{0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0},
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| 	{0, 0, 3, 0, 0, 0, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0},
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| 	{2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},
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| 	{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
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| 	{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
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| 	{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
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| 	{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
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| };
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| 
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| 
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| void DrawTile(int index, int x, int y)
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| {
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| 	int startX = x * 16;
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| 	int startY = y * 16;
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| 
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| 	for (int row = 0; row < 16; ++row)
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| 	{
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| 		for (int col = 0; col < 16; ++col)
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| 		{
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| 			uint8_t paletteIndex = tiles[index][row * 16 + col];
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| 
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| 			int screenY = startY + row;
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| 			int screenX = startX + col;
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| 
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| 			uint16_t color = palette[paletteIndex];
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| 
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| 			gFramebuffer[screenY * LCD_WIDTH + screenX] = color;
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| 		}
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| 	}
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| }
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| 
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| 
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| void app_main(void)
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| {
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| 	Odroid_InitializeInput();
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| 	Odroid_InitializeDisplay();
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| 	Odroid_InitializeSdcard();
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| 	Odroid_InitializeBatteryReader();
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| 	Odroid_InitializeAudio();
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| 
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| 	ESP_LOGI(LOG_TAG, "Odroid initialization complete - entering main loop");
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| 
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| 
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| 	uint8_t frameIndex = 0;
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| 	char snapFilename[20];
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| 	int xLeft = 0;
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| 
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| 	for (;;)
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| 	{
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| 		memset(gFramebuffer, 0xff, 320*240*2);
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| 
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| 		Odroid_Input input = Odroid_PollInput();
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| 
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| 		if (input.left)
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| 		{
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| 			xLeft -= 1;
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| 
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| 			if (xLeft < 0)
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| 			{
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| 				xLeft = 39;
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| 			}
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| 		}
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| 
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| 		else if (input.right)
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| 		{
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| 			xLeft += 1;
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| 
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| 			if (xLeft > 39)
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| 			{
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| 				xLeft = 0;
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| 			}
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| 		}
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| 
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| 		for (int tileY = 0; tileY < 15; ++tileY)
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| 		{
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| 			for (int tileX = xLeft; tileX < xLeft + 20; ++tileX)
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| 			{
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| 				int tile = tileX % 40;
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| 
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| 				int tileIndex = tileBuffer[tileY][tile];
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| 
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| 				DrawTile(tileIndex, tileX - xLeft, tileY);
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| 			}
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| 		}
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| 
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| 
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| 		char string[5];
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| 		snprintf(string, 5, "%02d", xLeft);
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| 		DrawText(gFramebuffer, string, 2, 0, 0, palette[3]);
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| 
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| 		int tileRight = (xLeft + 20) % 40;
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| 		snprintf(string, 5, "%02d", tileRight);
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| 		DrawText(gFramebuffer, string, 2, 18, 0, palette[3]);
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| 
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| 		if (input.menu)
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| 		{
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| 			snprintf(snapFilename, 20, "/sdcard/frame%02d", frameIndex);
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| 
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| 			ESP_LOGI(LOG_TAG, "Writing snapshot to %s", snapFilename);
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| 
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| 			FILE* snapFile = fopen(snapFilename, "wb");
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| 			assert(snapFile);
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| 
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| 			fwrite(gFramebuffer, 1, LCD_WIDTH * LCD_HEIGHT * sizeof(gFramebuffer[0]), snapFile);
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| 
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| 			fclose(snapFile);
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| 
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| 			++frameIndex;
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| 		}
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| 
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| 
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| 		Odroid_DrawFrame(gFramebuffer);
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| 	}
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| 
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| 	// Should never get here
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| 	esp_restart();
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| }
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| 
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